casino

casino
/keuh see"noh/, n., pl. casinos for 1.
1. a building or large room used for meetings, entertainment, dancing, etc., esp. such a place equipped with gambling devices, gambling tables, etc.
2. (in Italy) a small country house or lodge.
3. Also, cassino. Cards. a game in which cards that are face up on the table are taken with eligible cards in the hand.
[1780-90; < It, equiv. to cas(a) house + -ino dim. suffix]

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Building or room used for gambling.

The term originally referred to a public hall for music and dancing, but by the late 19th century it had come to denote a gaming house, particularly one in which card and dice games were played. Today casinos are places where gamblers can risk their money against a common gambler (called the banker or house), and they have an almost uniform character throughout the world. One of the oldest and best-known casinos is that at Monte Carlo (Monaco), founded in 1861. Others include those at Cannes and Nice (France), Corfu (Greece), Baden-Baden (Germany), Rio de Janeiro (Brazil), and Las Vegas and Reno (Nevada, U.S.). Casinos in Havana (Cuba) were confiscated by the Castro government after the 1959 revolution, spelling the end of a flourishing gambling scene that rivaled Las Vegas. Nevada has long had casino gambling, but other U.S. states prohibited it; that ban was ended when a casino opened in Atlantic City, N.J., in 1978. From the 1980s casinos began appearing on American Indian reservations, which are not subject to state antigambling statutes, and casino gambling expanded vastly in the U.S. as gambling became legal in more states, particularly as a riverboat operation. In the late 1990s Internet gambling sites permitted players to play casino games such as roulette and blackjack. These virtual casinos usually offered the option of playing against other players or only against the house.

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also spelled  cassino 

      card game for two to four players, best played with two.

      A 52-card deck is used. When two play, the dealer deals two cards facedown to the opponent, two cards faceup to the table, and two more facedown to himself and then repeats the process so that all have four cards. No further cards are dealt to the table.

      The aim is to capture cards from the table, especially spades, aces, big casino (10 of diamonds), and little casino (2 of spades). A card played from the hand may capture by:
● Pairing—that is, by taking all other table cards of the same rank as itself. It is the only way face (court) cards can be taken.
● Combining—that is, by taking two or more table cards numerically equivalent to itself. For example, a 10 can take two 5s, or it can take a 6, 3, and ace (1).

      Cards may also be won by building; a card is played to the table to form an announced combination that can be captured by another hand card on the next turn—provided that the opponent does not capture the build first. For example, a player holding two 3s may add one of them to a 3 on the table and announce, “Building 3s.” The build of 3s can subsequently be captured only by a 3, not by a 6. Or, holding a 3 and a 6, a player might play the 3 to a 3 on the table and announce, “Building 6,” in which case the build can be captured only with a 6. A numerical build, however, can be extended. For example, the opponent, holding a 2 and an 8, could play the 2 to the two 3s (provided it was announced as 6 and not 3s) and announce, “Building 8.” But no one may make a build without the relevant capturing card in hand.

      Capturing all the cards on the table is called a sweep and earns a bonus point. The player indicates this fact by leaving the capturing card faceup in his pile of won cards. A player unable or unwilling to capture must trail—that is, play a card from hand to table and leave it there. It is not permissible to trail a card that can make a capture. Following a sweep, the next player can only trail.

      Each time players run out of cards, the dealer deals four more cards to each until no cards remain in stock. When all cards have been played from hand and none remain in stock, the player who made the last capture adds to his won cards all the untaken table cards, but this does not count as a sweep unless it is one by definition.

      Each player then scores what was won as follows: 1 point for each sweep, ace, and little casino, 2 points for big casino, 1 point for taking the most spades, and 3 points for taking the most cards (unless tied). Game is 11 or 21 points. Three- and four-handed casino games follow the same rules, with four playing in two partnerships.

David Parlett

Additional Reading
Reliable sources for rules include Joli Quentin Kansil (ed.), Bicycle Official Rules of Card Games (2002); David Parlett, The A–Z of Card Games, 2nd ed. (2004; 1st ed. published as Oxford Dictionary of Card Games, 1992); and Barry Rigal, Card Games for Dummies, 2nd ed. (2005).

      originally, a public hall for music and dancing; by the second half of the 19th century, a collection of gaming or gambling rooms.

      The classic example of a casino, and for long the world's best known, is that at Monte-Carlo, which opened in 1863. The casino has long been a major source of income for the principality of Monaco.

 The 21st-century casino is a place where gamblers can risk their money against a common gambler, called the banker or the house. Casinos have almost a uniform character throughout the world. In Europe nearly every country changed its laws in the latter half of the 20th century to permit casinos. In the United Kingdom licensed and supervised gambling clubs, mainly in London, have operated since 1960. Club membership is required and easily obtainable. Casinos are also regulated by the government in France, which legalized them in 1933. France boasts many of the most famous European casinos, including those at Cannes, Nice, Divonne-les-Bains, and Deauville. Other famous European casinos are found in Estoril, Portugal; Corfu, Greece; and Baden-Baden and Bad Homburg von der Höhe, Germany. In the United States legal casinos were long operated only in Las Vegas and other locations in Nevada, where various forms of commercialized gambling houses have been permitted since 1931. The economy of Las Vegas is almost entirely dependent on the large, luxurious casinos that have operated there since the late 1940s. Nearly 40 percent of the total tax revenue in the state of Nevada comes from gambling. A general expansion of casino gambling was under way in the United States during the last decades of the 20th century, with about $6 billion bet annually within casinos by the start of the 21st century. Casino gambling was introduced in Atlantic City, New Jersey, in 1978, and from the 1980s casinos also began appearing on various American Indian reservations, which are not subject to state antigambling statutes. Several American states amended their laws during the 1980s and '90s to permit casinos, in some cases limited to those on riverboats. Casinos are also found in Puerto Rico, and there are casinos in many countries in South America. The casino in Havana was closed after the Cuban Revolution in 1959. There are estimated to be more than 3,000 legal casinos and gaming houses worldwide.

      Casinos typically accept all bets made by patrons within an established limit, so that a patron cannot win more than a casino can afford to pay. Every game offered gives a casino a mathematical expectancy of winning, and it is very rare for a casino to lose money on its games, even for one day. Because of this virtual assurance of gross profit, casinos regularly offer big bettors extravagant inducements in the form of free spectacular entertainment, transportation, and elegant living quarters. Even lesser bettors are offered reduced-fare transportation, hotel rooms, free drinks and cigarettes while gambling, and other inducements.

 Of the games played regularly at casinos, roulette is found throughout the world, being a principal gambling game in France, where casinos reduce their advantage to less than 1 percent to entice big bettors. In the Americas roulette appeals more to small bettors, and casinos take a larger percentage. craps attracts the big bettors in American casinos, most of which demand an advantage no greater than 1.4 percent and some only 1 percent or less. Slot machines (slot machine) and (from the 1980s) video poker machines are the economic mainstay of American casinos, the income resulting from high volume, rapid play at sums ranging from five cents to a dollar, and the ability to adjust machines for any desired profit. Another very common game offered in most casinos is keno.

      Of casino card games, baccarat—in the popular variant known as chemin de fer—is the principal gambling game in the United Kingdom and those European continental casinos most often patronized by the British, such as those at Deauville, Biarritz, and on the Riviera. blackjack is a fixture in American casinos and Trente et Quarante in the French. Other card games are seldom played in casino gambling, although most American casinos have table games in the form of poker variants such as Caribbean stud. They very often also offer regular poker tables, where patrons play each other while the casino makes its profit either by taking a portion of each pot or by charging an hourly fee. Asian casinos offer several traditional Far Eastern games, primarily sic bo (which spread to several European and American casinos during the 1990s), fan-tan, and pai-gow. Occasionally other games of local interest may be found in some casinos, such as two-up in Australia, banca francesa in Portugal, boule in France, and kalooki in Britain.

      Casinos dramatically increased their use of technology during the 1990s. In addition to their use for general security, video cameras and computers now routinely supervise the games themselves. For example, in “chip tracking,” betting chips with built-in microcircuitry interact with electronic systems in the tables to enable casinos to oversee the exact amounts wagered minute-by-minute and to be warned of any anomaly; roulette wheels are electronically monitored regularly to discover quickly any statistical deviation in their expected results. Other examples are wholly automated and enclosed versions of games such as roulette and dice, where no dealer is required and the players bet by pushing buttons.

      In 1995 Internet Casinos, Inc., operating out of the Turks and Caicos Islands, premiered as the first “virtual” casino. Competitors, including traditional casinos, soon offered their own online gambling games, which are run by computer programs. Typically, customers must deposit accounts with the operators of such casinos in order to wager (most American credit card companies refuse to validate online gambling transactions). By the start of the 21st century, about $25 billion annually was being bet at some 200 Internet casinos. A large number of these casinos were located in off-shore tax havens such as Antigua and Gibraltar, and many have been criticized for their lack of supervision by any regulatory authorities.

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Universalium. 2010.

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  • casino — (Del it. casino, casa de campo). 1. m. club (ǁ sociedad de recreo). 2. Asociación análoga, formada por los adeptos de un partido político o por hombres de una misma clase o condición. Casino liberal. [m6]Casino agrícola. [m6]Casino militar. 3.… …   Diccionario de la lengua española

  • Casino — Casino, In der neapolitanischen Provinz Terra di Lavoro erhebt sich, umgeben von einer reizenden Landschaft, der Monte Casino. Auf dem Gipfel desselben erbaute in frommer Begeisterung der heilige Benedict um das Jahr 530 ein Kloster, welches bald …   Damen Conversations Lexikon

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  • casino — sustantivo masculino 1. Establecimiento público con juegos de azar y diversiones: Los sábados va al casino a jugar a la ruleta. 2. Asociación de carácter recreativo o cultural donde se paga una cuota: El casino de Salamanca organiza un baile sólo …   Diccionario Salamanca de la Lengua Española

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