that+cannot+be+solved

  • 61mathematics — /math euh mat iks/, n. 1. (used with a sing. v.) the systematic treatment of magnitude, relationships between figures and forms, and relations between quantities expressed symbolically. 2. (used with a sing. or pl. v.) mathematical procedures,… …

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  • 62P versus NP problem — Unsolved problems in computer science Is P = NP ? …

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  • 63analysis — /euh nal euh sis/, n., pl. analyses / seez /. 1. the separating of any material or abstract entity into its constituent elements (opposed to synthesis). 2. this process as a method of studying the nature of something or of determining its… …

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  • 64Time complexity — In computer science, the time complexity of an algorithm quantifies the amount of time taken by an algorithm to run as a function of the size of the input to the problem. The time complexity of an algorithm is commonly expressed using big O… …

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  • 65number game — Introduction       any of various puzzles and games that involve aspects of mathematics.       Mathematical recreations comprise puzzles and games that vary from naive amusements to sophisticated problems, some of which have never been solved.… …

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  • 66operations research — the analysis, usually involving mathematical treatment, of a process, problem, or operation to determine its purpose and effectiveness and to gain maximum efficiency. [1940 45, Amer.] * * * Application of scientific methods to management and… …

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  • 67animal learning — ▪ zoology Introduction       the alternation of behaviour as a result of individual experience. When an organism can perceive and change its behaviour, it is said to learn.       That animals can learn seems to go without saying. The cat that… …

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  • 682-satisfiability — In computer science, 2 satisfiability (abbreviated as 2 SAT or just 2SAT) is the problem of determining whether a collection of two valued (Boolean or binary) variables with constraints on pairs of variables can be assigned values satisfying all… …

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  • 69technology, history of — Introduction       the development over time of systematic techniques for making and doing things. The term technology, a combination of the Greek technē, “art, craft,” with logos, “word, speech,” meant in Greece a discourse on the arts, both… …

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  • 70Rubik's Cube — Other names Magic Cube …

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